Thursday, October 27, 2016

proceduralNoise on gumroad : Arnold/C++

Custom proceduralNoise textures for arnold are now available on gumroad:

flakesNoise:

gaborNoise:

simplexFlowNoise:

simplexNoise:

worleyNoise:

4 comments:

  1. Thank you for the Mac build, and for providing a much richer palette of procedural noises for Arnold.

    A request: would it be possible to add a time parameter for the JSWorley noise? This would allow the noise "cells" to move turbulently over time... This would increase its usefulness in my field (medical animation) enormously, since we are often depicting things (agglomerations of cells, lipid bilayers) that are dynamic...

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  2. well looks fab and would love to give it a go on my mac but where do i install the two folders

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  3. Hi, sorry for a dumb question, is there a tutorial on how to install this in C4dtoA? Thanks.

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  4. Nevermind, figured it out how.

    1. Download the shader from Gumroad
    2. Paste the "aa" folder files in /Cinema4d R19/arnold/Python/arnold/
    3. Paste the contents of "bin" folder in /Cinema4d R19/Plugins/C4DtoA/shaders/

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