Saturday, November 8, 2014

displace and vectorDisplacement deformer : Maya/C++

Here is a maya deformer which deform mesh via displacement or vector displacement map of an object directly into the viewport. Can be usefull for different kind of stuff like animation or effect simulation:

displacement (user can choose which rgb channel he want to use from the map):



vectorDisplacement (exemple with a map from Houdini):



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